Tripledot raises $78 million for London-based mobile game studio

Be a part of GamesBeat Summit 2021 this April 28-29. Register for a free or VIP move as we speak.

Tripledot Studios, a fast-growing London-based cell sport studio, raised $78 million in funding. That’s a unprecedented quantity for a cell sport studio, and it’s an indication of the thrill round gaming.

The cash for the corporate’s first institutional spherical of funding got here from Eldridge, Entry Industries, and Lightspeed Enterprise Companions.

Based in 2017 by business veterans Lior Shiff, Akin Babayigit, and Eyal Chameides, the corporate has grown quickly to profitability and has reached a $100 million income run-rate, which signifies that it might hit $100 million in income within the subsequent 12 months based mostly on present revenues.

Tripledot’s video games have attracted an energetic consumer base of 11 million, up from six million solely six months in the past, and the corporate has tripled its worker base within the final 12 months to over 90 staff.

Above: Tripledot’s video games are rising quick.

Picture Credit score: Tripledot

Tripledot CEO Shiff stated in a press release that the corporate will roll out a brand new era of video games later this 12 months. The crew comes from corporations corresponding to Fb, King, Peak Video games, and Product Insanity. Shiff was a founding father of Product Insanity.

Tripledot Studios has places of work in each London and Minsk, Belarus. Babayigit serves as chief working officer. In a press release, he stated the corporate needs to construct the “Apollo program of cell gaming” by bringing collectively the very best expertise.

“Akin, Eyal, and I are excellent associates. We bought collectively three years in the past to construct an enormous firm that might delight hundreds of thousands of gamers around the globe,” Shiff stated in an e mail to GamesBeat. “We have now all loved success tales in our careers, and felt that if we carry the very best folks within the business collectively underneath one firm, with knowledge at its core, we might construct a really profitable enterprise. We name ourselves the Apollo program of cell video games as a result of, identical to the Apollo program, we’re all about assembling essentially the most proficient folks and are scientific and data-driven in the way in which we function video games.”

Tripledot has a various portfolio of titles corresponding to Solitaire, Woodoku, and Blackjack, which stay common far past the standard cell app lifespan. Shiff stated that the corporate doesn’t deal with a specific style.

“We see ourselves as data-driven operators of video games, and we have now the capabilities to construct profitable video games in a wide range of genres,” he stated. “That being stated, the commonality amongst video games that we have now constructed up to now and the video games that we’re planning to construct is that they’ve actually sturdy long-term retention, and are marketable to a really giant viewers. Our first section of video games could be labeled as informal and evergreen video games, and we’re very happy with their metrics. We are going to proceed to construct most of these video games, and we’re additionally engaged on just a few titles which might be monetized through in app purchases.”

Above: Akin Babayigit, Eyal Chameides, and Lior Shiff of Tripledot Studios.

Picture Credit score: Tripledot Studios

Chameides serves as chief product officer. In a press release, he stated knowledge is on the coronary heart of every part the corporate does when it comes to its deal with consumer acquisition, monetization, product administration, and knowledge science. The corporate has been in a position to develop evergreen merchandise like Solitaire, regardless that most cell apps lose 80% of their energetic customers in three to seven days, in keeping with Quettra Cell Intelligence.

Enterprise traders Todd Boehly of Eldridge, Danny Cohen of Entry Leisure, and David Gussarsky of Lightspeed stated in statements that they have been have been impressed with the crew and its means to place out hit video games and develop them quickly.

The corporate beforehand raised $10 million in April 2018 from Velo Companions.

“We didn’t want to boost cash, as we have been fairly worthwhile and rising very quick,” Shiff stated. “We imagine that we have now a really distinctive set of expertise round working video games, notably round knowledge science, product know-how, consumer acquisition and monetization. We need to increase our development by buying different studios, to whom we are able to add worth. We have now very deep networks and relationships with many corporations, and usually have entry to off-market offers. The principle aim of this spherical was not the capital. Moderately, it was to seek out the very best and smartest traders who can be a part of us. We really feel honored and humbled to have these wonderful traders deciding to accomplice with Tripledot.”

He stated the brand new capital will assist the group speed up its development by buying studios that may profit from Tripledot’s experience.

“We see ourselves as value-added consumers with a few years of constructing and working a few of the largest cell video games on the earth,” Shiff stated. “We even have a singular mix of expertise which might be beneficial to corporations that we need to purchase, particularly round monetization (each IAP and ad-based monetization), consumer acquisition, product know-how, knowledge science, and dwell ops amongst others. Which means that we’re ideally seeking to accomplice with studios which might be on the lookout for our experience in these areas; to whom we are able to add worth to. Typically occasions we see corporations who’re wonderful at constructing a selected sort of sport, with nice metrics and KPIs, however they might want assist round scaling and working these titles, each with experience in addition to capital. We expect we could be the perfect accomplice for these corporations, and we’re fairly agnostic when it comes to style and dimension.”


GamesBeat’s creed when masking the sport business is “the place ardour meets enterprise.” What does this imply? We need to inform you how the information issues to you — not simply as a decision-maker at a sport studio, but in addition as a fan of video games. Whether or not you learn our articles, hearken to our podcasts, or watch our movies, GamesBeat will enable you study in regards to the business and luxuriate in partaking with it.

How will you try this? Membership contains entry to:

  • Newsletters, corresponding to DeanBeat
  • The great, instructional, and enjoyable audio system at our occasions
  • Networking alternatives
  • Particular members-only interviews, chats, and “open workplace” occasions with GamesBeat employees
  • Chatting with group members, GamesBeat employees, and different visitors in our Discord
  • And perhaps even a enjoyable prize or two
  • Introductions to like-minded events

Turn out to be a member